A downloadable project

FACT SHEET

  • Developers  -  Ben Matthews and Joshua Mills
  • Release Date  -   12/05/2022
  • Platforms -  Itch.io
  • Price  - Free 

DESCRIPTION

Your animals have grown old and stopped producing, they have earnt themselves a good retirement. In steps Forever Farms, a place for farm animals to spend their golden years in happiness! Unfortunately, not everything is as good as it first seems! You soon discover it was all a front for Forever Labs, an animal testing facility. With love for your animals in your heart you must break into the facilities to rescue your animals. Sneak around the guards, hide from the cameras and solve security measures while you search for and rescue your animals before sunrise and the lab opens.

ABOUT THE GAME

This game was created as part of our Final Major Project at University. We originally started to develop 'Forever Labs' as a game called 'Farm to Table'. The was to have a chef catching their ingredients, which were living creatures, on a farm then taking them to the restaurant to be served up on a plate. This  seemed a little mean for the project we wanted to create. The idea then developed into a stealth strategy game where you play as the farmer trying to rescue their animals from a testing facility. 

ABOUT US

Ben Matthews

Heavy gamer turned game designer! I have always had a passion for video games of all genres and wanted to follow a career path where I could take that passion and create things for others to enjoy! My prime disciplines are coding and 3D design, I have mostly worked with Unreal Engine and their Blueprints for coding and Maya for creating 3D models when working on projects but have some experience in many other programmes.

Joshua Mills

I am an aspiring games designer who loves all things Marvel, Disney, Harry Potter, LOTR and more! I love to draw and have recently taken the dive into digital drawing which is a lot of fun at times yet also very challenging.   I now have some experience in different game engines such as Unreal engine, Game Maker Studio 2 and Unity  alongside other software's  such as Photoshop, Maya and Substance Painter  when making some projects for university. My goals/aspirations in the future are still unclear however, I do want to further develop my skills in both 2D and 3D as they interest me the most.

CREDITS 

Lead Designer: Ben Matthews

3D Designers: Ben Matthews, Joshua Mills

2D Designer: Joshua Mills

Find a larger version of the icon, game screenshots and videos in the press folder!